Challenge-based procurement for digital services. Governments define problems, teams build working prototypes, winners get paid for results.
The Problem We're Solving
Our Approach
Government describes the problem and success metrics. No 500-page RFPs, just clear outcomes.
Teams build working prototypes. Weekly check-ins, access to real users, open collaboration.
Real users test solutions. Automatic accessibility and performance checks. Objective scoring.
Winners get paid. Code is open source. Deployment to production. Continued iteration.
Benefits
From problem to working software in 12-16 weeks instead of 2-4 years.
Startups, freelancers, and civic tech groups can compete, not just big vendors.
Teams get paid for working software, not proposals. No delivery, no payment.
All submissions, evaluations, and payments are public. Citizens see where money goes.
All code is open source (EUPL-1.2). Government owns the result, can hire anyone to continue.
Real users evaluate solutions. The one that works best wins, not the best proposal writer.
| Traditional | Challenge-Based | |
|---|---|---|
| Time to first code | 2-4 years | 2 weeks |
| Selection criteria | Proposal quality | Working software |
| Who can compete | Big vendors only | Anyone |
| User involvement | After delivery | Throughout |
| Code ownership | Vendor lock-in | Open source |
| Transparency | Minimal | Full |
Join the waitlist to get early access when we launch. We're starting with pilot challenges in Belgium and expanding across Europe.
No spam, just updates on launch and early pilot opportunities.